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28 publications found

A Cooperative Simultaneous Localization And Mapping (SLAM) scheme for planetary exploration with two rovers

Alain Minier, Peshala Jayasekara, Takashi Kubota

Conference [第 22 回アストロダイナミクスシンポジウム講演後刷り集]= The 22th Workshop on JAXA Astrodynamics and Flight Mechanics , pp. 208-213 · 2012 · Cited by 0

Statistical Signal Processing and EstimationMobile Robotics and Navigation

Abstract

第 22 回アストロダイナミクスシンポジウム (2012 年 7 月 30-31 日. 宇宙航空研究開発機構宇宙科学研究所 (JAXA)(ISAS)), 相模原市, 神奈川県

A variant for Chess using an on-line multi player approach

MKS Anupama, KG Galagedara, DHG Hettiarachchi, LHAND Kumari, SVK Samaraweera, Dileeka Dias, AS Karunananda

Other · 2012 · Cited by 0

Abstract

Chess is one of the world’s most widespread games. We propose the novel concept of ‘group chess’, with the objective of using information technology as an educational aid for novice chess players, as well as for experienced players to play as groups. In the proposed game, up to thirty players can play chess in two groups. The player who makes the best move at each turn is awarded with marks. Finally the player with the highest marks wins. Artificial intelligence and networking technologies are used in the system. The Alpha Beta pruning algorithm is used to find the best movement out of a set of given inputs. This is a new adaptation of the Alpha Beta pruning which is normally used to find the best possible move. We propose this game for chess learners as well as a novel approach to the game for experienced players. The concept of 'group chess' will direct future development of the game of chess towards a new …